<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
	<Script file="MainMenuBar.lua"/>
	<Frame name="MainMenuBar" toplevel="true" enableMouse="true" parent="UIParent">
		<Size>
			<AbsDimension x="1024" y="53"/>
		</Size>
		<Anchors>
			<Anchor point="BOTTOM"/>
		</Anchors>
		<Frames>
			<StatusBar name="MainMenuExpBar" inherits="TextStatusBar">
				<Size>
					<AbsDimension x="1024" y="13"/>
				</Size>
				<Anchors>
					<Anchor point="TOP"/>
				</Anchors>
				<Layers>
					<Layer level="BORDER">
						<Texture name="ExhaustionLevelFillBar">
							<Size>
								<AbsDimension x="0" y="13"/>
							</Size>
							<Anchors>
								<Anchor point="TOPLEFT" relativeTo="MainMenuExpBar">
									<Offset>
										<AbsDimension x="0" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
							<Color r="1.0" g="1.0" b="1.0" a="1.0"/>
						</Texture>
					</Layer>
					<Layer level="OVERLAY">
						<Texture name="MainMenuXPBarTexture0" file="Interface\MainMenuBar\UI-MainMenuBar-Dwarf">
							<Size>
								<AbsDimension x="256" y="10"/>
							</Size>
							<Anchors>
								<Anchor point="BOTTOM">
									<Offset>
										<AbsDimension x="-384" y="3"/>
									</Offset>
								</Anchor>
							</Anchors>
							<TexCoords left="0" right="1.0" top="0.79296875" bottom="0.83203125"/>
						</Texture>
						<Texture name="MainMenuXPBarTexture1" file="Interface\MainMenuBar\UI-MainMenuBar-Dwarf">
							<Size>
								<AbsDimension x="256" y="10"/>
							</Size>
							<Anchors>
								<Anchor point="BOTTOM">
									<Offset>
										<AbsDimension x="-128" y="3"/>
									</Offset>
								</Anchor>
							</Anchors>
							<TexCoords left="0" right="1.0" top="0.54296875" bottom="0.58203125"/>
						</Texture>
						<Texture name="MainMenuXPBarTexture2" file="Interface\MainMenuBar\UI-MainMenuBar-Dwarf">
							<Size>
								<AbsDimension x="256" y="10"/>
							</Size>
							<Anchors>
								<Anchor point="BOTTOM">
									<Offset>
										<AbsDimension x="128" y="3"/>
									</Offset>
								</Anchor>
							</Anchors>
							<TexCoords left="0" right="1.0" top="0.29296875" bottom="0.33203125"/>
						</Texture>
						<Texture name="MainMenuXPBarTexture3" file="Interface\MainMenuBar\UI-MainMenuBar-Dwarf">
							<Size>
								<AbsDimension x="256" y="10"/>
							</Size>
							<Anchors>
								<Anchor point="BOTTOM">
									<Offset>
										<AbsDimension x="384" y="3"/>
									</Offset>
								</Anchor>
							</Anchors>
							<TexCoords left="0" right="1.0" top="0.04296875" bottom="0.08203125"/>
						</Texture>
					</Layer>
					<Layer level="BACKGROUND">
						<Texture>
							<Color r="0.0" g="0.0" b="0.0" a="0.5"/>
						</Texture>
					</Layer>
				</Layers>
				<Frames>
					<Frame name="MainMenuBarOverlayFrame" frameStrata="DIALOG">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="MainMenuBar"/>
							<Anchor point="BOTTOMRIGHT" relativeTo="MainMenuBar"/>
						</Anchors>
						<Layers>
							<Layer level="ARTWORK">
								<FontString name="MainMenuBarExpText" inherits="TextStatusBarText">
									<Anchors>
										<Anchor point="CENTER" relativeTo="MainMenuExpBar">
											<Offset>
												<AbsDimension x="0" y="1"/>
											</Offset>
										</Anchor>
									</Anchors>
								</FontString>
							</Layer>
						</Layers>
						<Scripts>
							<OnLoad>
								MainMenuExpBar.lockShow = 0;
								SetTextStatusBarText(MainMenuExpBar, MainMenuBarExpText);
								MainMenuExpBar_Update();
							</OnLoad>
						</Scripts>
					</Frame>
				</Frames>
				<Scripts>
					<OnLoad>
						TextStatusBar_Initialize(self);
						self:RegisterEvent("PLAYER_ENTERING_WORLD");
						self:RegisterEvent("PLAYER_XP_UPDATE");
						self.textLockable = 1;
						self.cvar = "xpBarText";
						self.cvarLabel = "XP_BAR_TEXT";
						self.alwaysPrefix = true;
					</OnLoad>
					<OnEvent>
						if ( event == "CVAR_UPDATE" ) then
							TextStatusBar_OnEvent(self, event, ...);
						else
							MainMenuExpBar_Update();
						end
					</OnEvent>
					<OnShow>
						if ( GetCVar("xpBarText") == "1" ) then
							TextStatusBar_UpdateTextString(self);
						end
					</OnShow>					
					<OnEnter>
						TextStatusBar_UpdateTextString(self);
						ShowTextStatusBarText(self);
						ExhaustionTick.timer = 1;
						GameTooltip_AddNewbieTip(self, XPBAR_LABEL, 1.0, 1.0, 1.0, NEWBIE_TOOLTIP_XPBAR, 1);
						GameTooltip.canAddRestStateLine = 1;
					</OnEnter>
					<OnLeave>
						HideTextStatusBarText(self);
						GameTooltip:Hide();
						ExhaustionTick.timer = nil;
					</OnLeave>
					<OnUpdate>
						ExhaustionTick_OnUpdate(ExhaustionTick, elapsed);
					</OnUpdate>
					<OnValueChanged>
						if (not self:IsShown()) then
							return;
						end
						TextStatusBar_OnValueChanged(self);
					</OnValueChanged>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="0.58" g="0.0" b="0.55"/>
			</StatusBar>
			<Frame name="MainMenuBarMaxLevelBar" enableMouse="true" hidden="true">
				<Size>
					<AbsDimension x="1024" y="7"/>
				</Size>
				<Anchors>
					<Anchor point="TOP" relativeTo="MainMenuBar" relativePoint="TOP">
						<Offset>
							<AbsDimension x="0" y="-11"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="BACKGROUND">
						<Texture name="MainMenuMaxLevelBar0" file="Interface\MainMenuBar\UI-MainMenuBar-MaxLevel">
							<Size>
								<AbsDimension x="256" y="7"/>
							</Size>
							<Anchors>
								<Anchor point="BOTTOM" relativePoint="TOP">
									<Offset>
										<AbsDimension x="-384" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
							<TexCoords left="0" right="1.0" top="0" bottom="0.21875"/>
						</Texture>
						<Texture name="MainMenuMaxLevelBar1" file="Interface\MainMenuBar\UI-MainMenuBar-MaxLevel">
							<Size>
								<AbsDimension x="256" y="7"/>
							</Size>
							<Anchors>
								<Anchor point="LEFT" relativeTo="MainMenuMaxLevelBar0" relativePoint="RIGHT"/>
							</Anchors>
							<TexCoords left="0" right="1.0" top="0.25" bottom="0.46875"/>
						</Texture>
						<Texture name="MainMenuMaxLevelBar2" file="Interface\MainMenuBar\UI-MainMenuBar-MaxLevel">
							<Size>
								<AbsDimension x="256" y="7"/>
							</Size>
							<Anchors>
								<Anchor point="LEFT" relativeTo="MainMenuMaxLevelBar1" relativePoint="RIGHT"/>
							</Anchors>
							<TexCoords left="0" right="1.0" top="0.5" bottom="0.71875"/>
						</Texture>
						<Texture name="MainMenuMaxLevelBar3" file="Interface\MainMenuBar\UI-MainMenuBar-MaxLevel">
							<Size>
								<AbsDimension x="256" y="7"/>
							</Size>
							<Anchors>
								<Anchor point="LEFT" relativeTo="MainMenuMaxLevelBar2" relativePoint="RIGHT"/>
							</Anchors>
							<TexCoords left="0" right="1.0" top="0.75" bottom="0.96875"/>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnShow>
						UIParent_ManageFramePositions();
					</OnShow>
					<OnHide>
						UIParent_ManageFramePositions();
					</OnHide>
				</Scripts>
			</Frame>
			<Frame name="MainMenuBarArtFrame">
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="MainMenuBar"/>
					<Anchor point="BOTTOMRIGHT" relativeTo="MainMenuBar"/>
				</Anchors>
				<Layers>
					<Layer level="ARTWORK">
						<Texture name="MainMenuBarTexture0" file="Interface\MainMenuBar\UI-MainMenuBar-Dwarf">
							<Size>
								<AbsDimension x="256" y="43"/>
							</Size>
							<Anchors>
								<Anchor point="BOTTOM">
									<Offset>
										<AbsDimension x="-384" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
							<TexCoords left="0" right="1.0" top="0.83203125" bottom="1.0"/>
						</Texture>
						<Texture name="MainMenuBarTexture1" file="Interface\MainMenuBar\UI-MainMenuBar-Dwarf">
							<Size>
								<AbsDimension x="256" y="43"/>
							</Size>
							<Anchors>
								<Anchor point="BOTTOM">
									<Offset>
										<AbsDimension x="-128" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
							<TexCoords left="0" right="1.0" top="0.58203125" bottom="0.75"/>
						</Texture>
						<Texture name="MainMenuBarTexture2" file="Interface\MainMenuBar\UI-MainMenuBar-Dwarf">
							<Size>
								<AbsDimension x="256" y="43"/>
							</Size>
							<Anchors>
								<Anchor point="BOTTOM">
									<Offset>
										<AbsDimension x="128" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
							<TexCoords left="0" right="1.0" top="0.33203125" bottom="0.5"/>
						</Texture>
						<Texture name="MainMenuBarTexture3" file="Interface\MainMenuBar\UI-MainMenuBar-Dwarf">
							<Size>
								<AbsDimension x="256" y="43"/>
							</Size>
							<Anchors>
								<Anchor point="BOTTOM">
									<Offset>
										<AbsDimension x="384" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
							<TexCoords left="0" right="1.0" top="0.08203125" bottom="0.25"/>
						</Texture>
					</Layer>
					<Layer level="OVERLAY">
						<Texture name="MainMenuBarLeftEndCap" file="Interface\MainMenuBar\UI-MainMenuBar-EndCap-Dwarf">
							<Size>
								<AbsDimension x="128" y="128"/>
							</Size>
							<Anchors>
								<Anchor point="BOTTOM">
									<Offset>
										<AbsDimension x="-544" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
						</Texture>
						<Texture name="MainMenuBarRightEndCap" file="Interface\MainMenuBar\UI-MainMenuBar-EndCap-Dwarf">
							<Size>
								<AbsDimension x="128" y="128"/>
							</Size>
							<Anchors>
								<Anchor point="BOTTOM">
									<Offset>
										<AbsDimension x="544" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
							<TexCoords left="1.0" right="0.0" top="0.0" bottom="1.0"/>
						</Texture>
						<FontString name="MainMenuBarPageNumber" inherits="GameFontNormalSmall">
							<Anchors>
								<Anchor point="CENTER">
									<Offset>
										<AbsDimension x="30" y="-5"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						MainMenuBar_OnLoad(self);
					</OnLoad>
					<OnEvent>
						MainMenuBar_OnEvent(self, event, ...);
					</OnEvent>
				</Scripts>
			</Frame>
			<Button name="MainMenuBarVehicleLeaveButton" hidden="true">
				<Size>
					<AbsDimension x="32" y="32"/>
				</Size>
				<Anchors>
					<Anchor point="BOTTOMRIGHT">
						<Offset>
							<AbsDimension x="0" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						VehicleExit();
					</OnClick>
					<OnEnter>
						GameTooltip_AddNewbieTip(self, LEAVE_VEHICLE, 1.0, 1.0, 1.0, nil);
					</OnEnter>
					<OnLeave>
						GameTooltip:Hide();
					</OnLeave>
				</Scripts>
				<NormalTexture file="Interface\Vehicles\UI-Vehicles-Button-Exit-Up">
					<TexCoords left="0.140625" right="0.859375" top="0.140625" bottom="0.859375"/>
				</NormalTexture>
				<PushedTexture file="Interface\Vehicles\UI-Vehicles-Button-Exit-Down">
					<TexCoords left="0.140625" right="0.859375" top="0.140625" bottom="0.859375"/>
				</PushedTexture>
				<HighlightTexture alphaMode="ADD" file="Interface\Vehicles\UI-Vehicles-Button-Highlight">
					<TexCoords left="0.130625" right="0.879375" top="0.130625" bottom="0.879375"/>
				</HighlightTexture>
			</Button>
		</Frames>
		<Scripts>
			<OnLoad>
				RaiseFrameLevel(MainMenuBarArtFrame);
			</OnLoad>
		</Scripts>
	</Frame>
	<Button name="ExhaustionTick" parent="MainMenuBar" hidden="false" frameStrata="DIALOG">
		<Size>
			<AbsDimension x="32" y="32"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="MainMenuExpBar">
				<Offset>
					<AbsDimension x="0" y="0"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				ExhaustionTick_OnLoad(self);
			</OnLoad>
			<OnEvent>
				ExhaustionTick_OnEvent(self, event, ...);	
			</OnEvent>
			<OnEnter>
				ExhaustionToolTipText(self);
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
		</Scripts>
		<NormalTexture name="ExhaustionTickNormal" file="Interface\MainMenuBar\UI-ExhaustionTickNormal"/>
		<HighlightTexture name="ExhaustionTickHighlight" file="Interface\MainMenuBar\UI-ExhaustionTickHighlight" alphaMode="ADD"/>
	</Button>
</Ui>
